AI Insights · Timothy · July 2024
Top 5 3D Anime Games on iOS in Africa Q2 2024
Explore the performance of the top 5 3D anime games on iOS in Africa during Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the top 5 3D anime games on iOS in Africa showcased varying performance trends across downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these metrics.
Solo Leveling:Arise by Netmarble Corporation saw its highest weekly downloads at 48.2K in early May, followed by a sharp decline to 1.2K by mid-June. Weekly revenue peaked at approximately $2.8K in the first week of May and gradually declined, reaching around $1.5K by the end of June. Active users started at 46.3K and showed a steady increase towards the end of the quarter, peaking at 35.7K.
Wuthering Waves from KURO GAMES launched in late May with 10.9K downloads, but this number dropped significantly to 379 by the end of June. The game's weekly revenue began at $1.5K, saw a slight increase mid-quarter, and ended at approximately $1.6K. Active users started at 10.1K and decreased to 3.6K over the same period.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. experienced fluctuations in weekly revenue, with a notable peak of $6.1K in late April, then stabilizing around $2.7K by the end of June. Downloads varied, peaking at 2K in late April and maintaining around 900 towards the quarter's end. Active users remained relatively stable, hovering around 18K to 20K.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a modest start with weekly downloads near 600 in early April, which spiked to 1.6K in mid-May before settling at 635 by late June. The game's weekly revenue saw a significant increase from $670 in early April to $2.1K in late May, then fluctuated around $900 in June. Active users remained consistent, with minor fluctuations around 6.5K to 7.7K.
SAKURA School Simulator by Garusoft LLC maintained a steady performance in weekly downloads, starting at 748 in early April and peaking at 1.1K in mid-June. Active users showed a gradual increase from 4.7K to 5.1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.